
Whereas men can befriend noblewomen which can then prompt them to work in their favour, increasing their relationships with other lords, dialogue between two women is limited to who are you and where is your husband? If you want to impress a lord you have to do it yourself which in itself is harder as a woman. Your dialogue options with other women especially, are extremely limited. As a woman you are faced with a struggle to be taken seriously, even after you have distinguished yourself many times over. As the medieval world was dominated by men, the game is that much harder ot play as a female character, something which the game warns you of when you choose this option. The game is praised for its realism and the believable way in which society is presented (altered somewhat to make a fun video game). Hell, maybe I will protect your villages from bandits and raiding parties, keep you army fed, protect your king’s interests, garrison castles, maintain your household, and I’ll stop now, you probably get the picture.

After statting up your character you can go on to raise an army, gain support from neighbouring lords, engage in political intrigue, manage fiefs, I could go on. Set in the fictional kingdom of Calradia during the 13th century this ARPG is practically a medieval simulator.

I’ve written before about how the games Mount and Blade and its sequel, Warband, are a, shall we say challenging, experience for the female character.
